Could GTA 6 Cost the US Economy $1 Billion in Lost Work?
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An estimate discussed in the original post suggests that around 1.5 million Americans could miss work for GTA 6's anticipated November 19 launch, potentially putting lost economic output near $1 billion in a single day. The figure is an estimate, not a confirmed economic loss, and it measures something very different from a publisher's projected cash flow. Would you use a vacation day for launch, or wait until the weekend to explore Vice City?
